The essence of any design is in the interactions it can trigger. We can’t design interactions, instead we design the context for interactions. The context is as important as the quality of the interactions it fosters. The ‘design’ process begins before any actual designing starts and ends after the design ends. Stephanie will explain her four-steps process to create contexts that foster the interactions needed for learning. This process does not only lead to interactions, it is an intrinsically collaborative process that is in itself based on interactions. The power of a project is in its resilience and ability to adapt.